New games reach out to word lovers
Last Modified: Tuesday, January 29, 2008 at 11:22 p.m.
The worldwide sudoku craze appears to be fading - if electronic versions of the number-logic game are any indication. Since 2005, I've seen dozens of sudoku games for consoles, handhelds, computers and cell phones. On the schedule for 2008 are ... none.
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I'd love to see more video games based on word puzzles, and I think there's an audience out there. Casual gamers have made modest hits of PC games like "Bookworm" and "Text Twist," while the Facebook crowd has turned "Scrabulous," a Scrabble knockoff, into a phenomenon. And a handful of publishers are taking chances on new games that appeal to word mavens.
Each screen presents the now-familiar pile of mah-jongg tiles, now decorated with letters instead of symbols. You can use any tiles that are unblocked on the left or right, but instead of matching images you're forming words. You get bonus points for words that are longer than five letters or use less common letters like Z and X. To complete a puzzle you need to remove all the tiles - which often means settling for shorter words to balance your remaining letters.
"WordJong" serves up one fresh puzzle every day, or you can take on the "Temple Challenge," a series of increasingly difficult layouts. "WordJong" has been available for computers and cell phones, but the DS stylus, an ideal controller for clicking tiles, makes this version the best. Three stars out of four.
Some of the games involve spelling: You may be asked to fill in one missing letter or unscramble an anagram. Others involve matching words to their definitions. In the most pointless exercise, you're given a list of words which you have to duplicate by clicking on blocks.
Your speed and accuracy determines your "expression potential," which suggests a career path, and I found it amusing that "journalist" ranks below "motivational speaker." I wish "My Word Coach" was more challenging and had a wider variety of games. Two stars.
As with the pencil-and-paper version, you're given a list of words and a grid in which the words are hidden, running in all directions. Some of the puzzles give you extra points for finding a theme that matches all the hidden words; you can also score bonuses by matching opposites or finding a series of answers before a timer ticks down.
Competitive play can be pretty lively, although a game rarely takes longer than a minute. Lately, however, it's been hard to find any online challengers; I don't know if that's because of Xbox Live's recent technical issues or because players have gotten bored. "Word Puzzle" could have been a nice change of pace for Microsoft's online service, but it's just too simple to recommend. One-and-a-half stars.
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